Figurspel/Spartan Games/Firestorm Armada/Sorylian Collective
The Sorylian Collective has suffered badly in the initial stages of the Dindrenzi War, largely due to faulty deployment and the speed with which the Dindrenzi Fleets have advanced. They have always dispersed their fleets to respond to any crisis within the Collective, whether it is caused by Terran colonists, Raiders or the Dindrenzi.
As they come to grips with the threat that the Dindrenzi pose to the defences of the Storm Zone, the Collective and its leader Primary Gharadt are rethinking their policy. That is not to say that they will send every available warship to the Storm Zone, but the Sorylian war machine is certainly building up a head of steam to reinforce Fathoms Reach. Their fleet commanders, the Ngorre, are still concerned with the defence of their borders, and will ensure that they keep strong battle groups deployed from Ghath up to Machach and back to Garradin.
The Sorylians have signed up to the Kurak Alliance out of necessity, in order to bring an end to the irritation to them that is the Dindrenzi Federation. They have also been in several conflicts with their allies over the centuries, in particular with the Aquans. The Sorylians have fought many battles in Fathoms Reach against the Aquans, until they eventually lost interest in the contest. Of more concern to the Sorylian leaders is a large Raider Sector bordering Panthuk and Kalath, which is a source of repeated attacks on their systems.
It is rumoured that several factions within the Raider Sector have combined in order to attack large Sorylian settlements. In the past they would only strike isolated planets and out of the way trading lanes, but it is suspected that they are funded by either the Dindrenzi or Directorate, who encourage them to harrass Sorylian planets.
The Sorylians are engaged in extensive research of stellar events and cosmic phenomena. They have multiple facilities that observe regions within Sorylian territory including those called the Goum Phenomena and Charradin Phenomena. The Raider factions have struck near these facilities in recent years, and this is considered a danger not just by the Sorylian military, but Sorylian society as a whole, as it is a culture that places high prestige on the academic fields of cosmology, astronomy and theoretical physics.
TACTICS
The Sorylians seek to dominate any battlefield through superior numbers and swarming tactics, hence their large squadrons and predominance of Wings. Their Ships are mostly faster than those of other fleets, allowing them to outmanoeuvre their enemies,.
Sorylians generally have larger Ships crews, making them almost invulnerable to boarding assaults. They also have more assault troops, particularly Jumpers and Assaulter Wings, as they are comfortable in zero-g environments. They take advantage of this natural affinity to overwhelm their enemies when breaching enemy Ships and installations.
The Sorylians are vulnerable to Torpedoes and attacks by Bombers however, as they have comparably low Point Defence (PD) ratings, and have limited Torpedo technology of their own.
STANDARD BATTLEGROUP
The normal building block of a naval formation is the Battlegroup, and the Sorylian Battlegroup that is supplied in a Starter Fleet consists of:
1 x Swordbreaker Class Battleship
3 x Skyhammer Class Cruisers
6 x Scythe Class Frigates (split into 2 Squadrons of 3 Ships each)